UFO Cowtcher / 2023
"UFO Cowtcher" is a hyper-casual mobile game that mixes 2D hand-drawn sprites and 3D low-poly environments with an axonometric perspective inspired by the classic gacha UFO catching machine (toy vending machine). In this game, players take on the role of a UFO hampered by a short supply of fuel that runs out over time, for this reason, the players' goal is to catch as many cows as possible to replenish this resource and make the game last longer. In their adventure across the galaxy, players will have to deal with tons of different types of cows, each with their own unique appearance and special abilities, as they try to escape the UFO.
Genre: Hypercasual Engine: Unity 3D Team Size: 5 Duration: June 2023 - September 2023 (3 Months) Platform: PC, Android (Itch.io) |
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My roles:
General Game Design:
- Participation in Ideation processes of mechanics, theme and characters.
- Participation in Rapid Prototyping and Testing processes.
- Collection and analysis of tester feedback.
- Participation in the Design and Writing of the game's tutorial.
- Main menu design
- Feature highlighting:
- Button sparkle animation
- Screen darkening to highlight points of interaction when the player is not acting
- Pitch Document - Blockout and Writing.
- Game Design Document (GDD) - Blockout and Writing.
- Feedback Reports - Blockout and Writing.
Special Roles:
- Digital production of all the two-dimensional assets used in the project with MediBang software (Photoshop's free counterpart).
Documentation
Get In Touch
Please feel free to use my email address or contact me on LinkedIn if you would like to get in touch.
EMAIL / marzeddusimone@gmail.com
LINKEDIN / https://www.linkedin.com/in/simonemarzeddu
EMAIL / marzeddusimone@gmail.com
LINKEDIN / https://www.linkedin.com/in/simonemarzeddu