SIMONE MARZEDDU - GAME DESIGNER
  • HOME
  • PROJECTS
  • RESUME
  • ABOUT ME
  • CONTACT ME

my projects

TEAM PROJECTS  -  PERSONAL PROJECTS  -  GAME JAMS  -  DOCUMENTATION
 

TEAM PROJECTS

Memory Leak / 2024​
UFO Cowtcher / 2023

​Genre: Survival, Roguelite, Tower Defense
Engine: Unreal Engine 5
Team Size: 9
Duration: October 2023 - January 2024
Platform: PC (Itch.io​)


​
​My Roles:
  • General Game Design
  • UI Design
  • Narrative Design
  • Documentation Production
  • Vision Holder of the project
GO TO PAGE

​Genre: Hypercasual
Engine: Unity 3D
Team Size: 5
Duration: June 2023 - September 2023
Platform: PC, Android (Itch.io​)
​

​
​
My Roles:
  • General Game Design
  • UI Design
  • Documentation Production
  • 2D Asset Production​
​
GO TO PAGE
 

PERSONAL PROJECTS

Lost Chapel / 2024
Attila: Flagellum Day / 2023​ ​

Genre: First Person - Puzzle
Engine: Unreal Engine 5
Team Size: 1 (Personal Project)
Duration: Three Weeks (February 2024)
Platform: PC

Personal Goals:
  • Study Level Design
  • Study Puzzle Design​
  • Practice in Unreal Engine 5
  • Practice in Blueprint Scripting
​
​



Genre: Survival
Engine: Unity 3D
Team Size: 1 (Personal Project)
Duration: One Week (May 2023)
Platform: PC (Itch.io​)

Personal Goals:
  • Practice in Idea Pitching and Rapid Prototyping
  • Experience the iterative game development pipeline
  • Practice in Unity Engine
  • Produce a Pitch Document​​
  • Produce a Playtest Report
GO TO PAGE
 

GAME JAMS

The Strongest Strongman / 2024
Input To Action / 2023 
Picture
​
Genre: 
Puzzle, Platformer
Engine: Unity 3D
Team Size: 4
Duration: GMTK Game Jam 2024 (4 Days)
Platform: PC (Itch.io​)
Awards and Recognition: 5th in the overall player rating! (GMTK Game Jam 2024 Ranking)
​
​My roles:
  • General Game Design
  • Level Design
  • UI Design
  • Digital Art Asset Production
go to page
​
Genre: 
Puzzle, Platformer
Engine: Unity 3D
Team Size: 3
Duration: GMTK Game Jam 2023 (2 Days)
Platform: PC (Itch.io​)
Awards and Recognition: TOP 5% (GMTK Game Jam 2023 Ranking)


​My roles:
  • General Game Design
  • Level Design
  • Pixel Art Asset Production
​
go to page
 

DOCUMENTATION

Game Design Documents (GDDs)
Picture
Picture
Memory Leak - GDD
UFO Cowtcher - HLDD
OPEN DOCUMENT
OPEN DOCUMENT
Pitch Documents
Picture
Picture
Memory Leak
​Pitch Document
Nicy Catch (Promo Game)
​Pitch Document
OPEN DOCUMENT
OPEN DOCUMENT
Picture
Picture
UFO Cowtcher
​Pitch Document
Attila: Flagellum Day
​Pitch Document
OPEN DOCUMENT
OPEN DOCUMENT

Picture
Picture
Chess Away
​Pitch Document
Wigglings
​Pitch Document
OPEN DOCUMENT
OPEN DOCUMENT
Analyses
Picture
Elden Ring
Depth and Breath
Picture
Elden Ring
MDA Breakdown
Picture
The Binding of Isaac
Menu Analysis
Picture
The Binding of Isaac
Screenshot Menu Flow
OPEN DOCUMENT
OPEN DOCUMENT
OPEN DOCUMENT
OPEN DOCUMENT

Picture
The Binding of Isaac
​Economy Flow Diagram
OPEN DOCUMENT
Picture
System Design
Emergent Gameplay Analysis
OPEN DOCUMENT
Picture
Chess Away
Competitive Analysis
OPEN DOCUMENT
Others
Picture
Narrative Design
Worldbuilding Research
OPEN DOCUMENT
Picture
Level Design
Walkthrough Document
OPEN DOCUMENT

Get In Touch

Please feel free to use my email address or contact me on LinkedIn if you would like to get in touch.

EMAIL / marzeddusimone@gmail.com
LINKEDIN / https://www.linkedin.com/in/simonemarzeddu
resume
ABOUT ME
contact me
Site powered by Weebly. Managed by Porkbun
  • HOME
  • PROJECTS
  • RESUME
  • ABOUT ME
  • CONTACT ME