Simone Marzeddu
GAME DESIGNER - AI ENGINEER
Hello! My name is Simone,
I am a Game Designer with a CS and AI background. I combine creative vision and technical development to craft experiences that surprise and resonate emotionally with players.
Here you will find my portfolio of Game Design work, in which I have collected my most important Game Development experiences.
FEATURED PROJECTS
Genre: Action, Roguelike
Engine: Unity
Team Size: 1 (Personal Project)
Duration: From Aug 2025 (Ongoing)
Platform: PC (Itch.io)
Genre: Mobile, Endless Runner, Arcade
Engine: Unity
Team Size: 2
Duration: Oct 2024 - Feb 2025
Platform: Android (Google Play Store)
Genre: Survival, Roguelite, Tower Defense
Engine: Unreal Engine 5
Team Size: 9
Duration: Oct 2023 - Jan 2024
Platform: PC (Itch.io)
My Roles:
- Combat and Enemy Design
- AI Behaviour Design
- Progression and Systems Design
- UI/UX Design
- Technical Architecture and Programming
- Pixel Art and Animation Production
- Marketing and Community Engagement
My Roles:
- UI/UX Design
- Mobile HUD and Menu Flow Design
- Monetization and Ironsource Ads Integration
- Feedback and Polish Implementation
My Roles:
- General Game Design
- UI Design
- Narrative Design
- Documentation Production
- Vision Holder of the project
Get In Touch
Please feel free to use my email address or contact me on LinkedIn if you would like to get in touch.
EMAIL / marzeddusimone@gmail.com
LINKEDIN / https://www.linkedin.com/in/simonemarzeddu