Simone Marzeddu

GAME DESIGNER - AI ENGINEER

Hello! My name is Simone,



I am a Game Designer with a CS and AI background. I combine creative vision and technical development to craft experiences that surprise and resonate emotionally with players.


Here you will find my portfolio of Game Design work, in which I have collected my most important Game Development experiences.

FEATURED PROJECTS


Genre: Action, Roguelike

Engine: Unity

Team Size: 1 (Personal Project)

Duration: From Aug 2025 (Ongoing)

Platform: PC (Itch.io​)


​Genre: Mobile, Endless Runner, Arcade

Engine: Unity

Team Size: 2

Duration: Oct 2024 - Feb 2025

Platform: Android (Google Play Store​)


​Genre: Survival, Roguelite, Tower Defense

Engine: Unreal Engine 5

Team Size: 9

Duration: Oct 2023 - Jan 2024

Platform: PC (Itch.io​)

My Roles:

  • Combat and Enemy Design
  • AI Behaviour Design
  • Progression and Systems Design
  • UI/UX Design
  • Technical Architecture and Programming
  • Pixel Art and Animation Production
  • Marketing and Community Engagement

My Roles:

  • UI/UX Design
  • Mobile HUD and Menu Flow Design
  • Monetization and Ironsource Ads Integration
  • Feedback and Polish Implementation


My Roles:

  • General Game Design
  • UI Design
  • Narrative Design
  • Documentation Production
  • Vision Holder of the project

Get In Touch

Please feel free to use my email address or contact me on LinkedIn if you would like to get in touch.


EMAIL / marzeddusimone@gmail.com

LINKEDIN / https://www.linkedin.com/in/simonemarzeddu